December 16, 2013

Hotel Enigma Review

Hotels are weird places. Whether it’s a scream-worthy shower at the Bates or an extended stay at The Overlook, something strange is always bound to happen. Before you arrived at Hotel Enigma, one of the guests disappeared. Literally disappeared. Everyone is a suspect, so the hotel has been put on lockdown. Room by room you’ll carry out your investigation, searching high and low for the items you need to solve the case!At Hotel Enigma, things are a little less murderey than most fictional hotels, though don’t think there’s an ounce less intrigue packed behind these cherry-stained doors. You’ll move between areas completing round after round of hidden object scenes as you gather clues and learn about the guests currently lurking inside the hotel’s walls. Eventually you’ll find out what happened to your room’s previous occupant, but you can bet your polyester necktie it won’t be a simple whodunit.”Things are pretty basic in Hotel Enigma as far as gameplay goes, with a heavy emphasis on replaying scenes to find new lists of items, often switching between silhouette hunts and typical laundry list scenes. Tap items to gather them, and use the menu bar to activate hints that range from vague item locators to straight-up indicators that show you right where the item is. There’s always a helpful nudge there if you need it, but most of the scenes aren’t so difficult that you’ll resort to spamming hint buttons.