Our Dead Spells Class Tier List ranks all classes from S-tier to D-tier, analysing the buffs and debuffs that come with them. Learn about the classes in Dead Spells in more detail with our other guide!
Dead Spells Class Tier List
All the unlockable classes, ranked from best to worst.
S Tier
- King
- Mythical rarity
- You unlock access to the ‘Contract’ ability, which allows you to summon spirits that fight alongside you in battle
- Plus, you start with a Crown and Sword – even better!
- Demon
- Epic rarity
- Whilst this class only comes with one buff, it’s a strong one nonetheless! Your Regen speed increases by 75%
- Necromancer
- Mythical rarity
- You can speak to the dead due to your affinity with the dark arts
- You also start with 3 Mana Potions, which are always useful, as well as a Dark Sword and Pitchfork to boost your power even more
A Tier
- Vampire
- Legendary rarity
- Your Lifesteal increases by 10%, and your Melee DMG increases by 20%
- You unlock the Bite ability
- An all-around strong class with two boosts and no debuffs!
- Giant
- Epic rarity
- Whilst your Speed decreases by 25%, your HP doubles, and your Melee DMG increases by 1.5x
- You start with a Club instead of a Pitchfork
- Defected Shogun
- Mythical rarity
- The passive that comes with this class is that you get 3 stat boots, at the detriment of another
- Your DMG increases by 30%, your HP doubles, and your Melee Range gets a buff, but your overall Speed stat reduces by 20%
- Risk Taker
- Legendary rarity
- You get to roll a dice that provides you with random stat boosts
- Due to this being random, there’s no way to determine what will get a buff
- Noble
- Rare
- Your overall DMG, no matter whether it’s melee or magic, increases by 15%
B Tier
- Angel
- Legendary rarity
- The speed of your Regen increases by 15%, but your DMG decreases by 15%
- However, you do get a Sword when you start!
- Ninja
- Legendary rarity
- Your overall Speed stat increases by 10%, but you cannot wear armor, however, you do start with a Katana, and you have access to the Dash ability
- Ghoul
- Epic rarity
- This class is a hit and miss due to it buffing some stats and debuffing others
- Your DMG increases by 35% and your Speed gets a 20% buff, but your HP is reduced by 35% and the speed of your Regen is lowered by 50%
- Mage
- Rare
- Your Wand DMG increases by 15%, which isn’t much, but it’s a buff nonetheless!
- Knight
- Rare
- Your Melee DMG increases by 15%, which does mean you should focus on using melee weapons and nothing else
- Samurai
- Legendary rarity
- They are immune to incoming Magic DMG but they cannot use Magic themselves
C Tier
- Ronin
- Legendary rarity
- Whilst you start with both a Ronin Helmet and a Katana, your HP decreases by 25%
- Mushroom
- Uncommon rarity
- Your DMG decreases by 65%, but you do get a HP bonus of 50% and the speed of your Regen increases by 300%
D Tier
- Gnome
- Uncommon rarity
- Your DMG increases by 15%, which isn’t a lot, and on top of that, your HP decreases by 15%
- Apprentice Mage
- Uncommon rarity
- No additional buffs, but you start with Mana Potions and a Crude Wand
- Adventurer
- Common rarity
- The starter class!