With so many Relics in the game, you’ll need our Absolvement Relics Tier List to know which ones are worth using. No matter what, you need to equip yourself with a powerful weapon in Absolvement. That’s when our Absolvement Weapon Tier List comes in! We’ve ranked the best and worst Mythical weapons.

Absolvement Relics Tier List

There is a 0.5% that every consumable that a Breakable drops becomes a Relic. The same goes for any items sold by a Vendor! You can opt to equip Relics in the lobby area of the game or before you begin a dungeon.

S Tier

  • Artifact of Judgement
    • You can see the HP bars of enemies
  • Aranae Eye
    • Vendor items are 25% cheaper
  • Artifact of Chance
    • Mythical Potentials are 400% more likely to appear
    • Unique Potentials are 300% more likely to appear
    • Rare Potentials are 200% more likely to appear
    • Uncommon Potentials are 100% more likely to appear
    • There is 1 less Potential each roll
  • Dewdrop Prism
    • The lower your HP, the more effective Healing spells/skills/consumables are
  • Ember Rune
    • If you are on fire, your Regen is no longer disabled
  • Facadae Wraps
    • Turn invisible when you stand still for 2 seconds
    • You are 75% less likely to be detected by enemies
  • Kix’xm Branch
    • You become rooted to the ground if you stand still for 3 seconds, which increases your HP and Mana Regen by 11%
  • Rosary
    • When you replenish the HP of allies, you replenish your own HP, too
    • If there are no allies, you unlock Hyperarmor
  • Umbral Mirage
    • When you dodge an attack, you summon an Umbral Mark, which detonates after 1 second, dealing 12 Shadow DMG to nearby enemies

A Tier

  • Antidote
    • Gain immunity to Poison DMG
    • Unlocks 30% resistance to Nature
  • Artifact of Greed
    • The more Gold you collect within a dungeon, the more DMG you deal to enemies
    • When you take DMG, you lose between 1 to 15 Gold
  • Calvar Skull
    • Gain immunity to Rot
    • Unlocks 30% resistance to Disease
  • Cryptstalker Medallion
    • When you enter a new room, enemies are ‘marked’ for 30 seconds
      • After killing a ‘marked’ enemy, you unlock Steal for 8 seconds
      • If ‘marked’ enemies are alive, your Dodge Cooldown reduces by 20%
  • Emberheart Stone
    • Your Walking Speed increases by 8% for 5 seconds when you take Fire DMG
    • When enemies hit you while you are taking Fire DMG, you inflict them with Fire, dealing 2 Fire DMG per second for 5 seconds
  • Fading Light Token
    • When your HP is below 30%, you turn invisible for 5 seconds, and you are intangible for 2 seconds
      • During this time, your Walking Speed increases by 15 seconds
  • Grounding Rod
    • Gain immunity to Magnetise
    • Gain 30% resistance to Lightning
  • Mana Orb
    • Your Maximum Mana increases by 55
  • Raging Demon
    • When you complete a combo, you teleport behind the enemy, stunning them for 1.66 seconds, and resetting your combo cooldown
  • Runic Shard
    • Summons an AoE attack called Cataclysmic Destruction when you cast a spell, which deals 8 Shadow DMG per second for 5 seconds
  • Stalwart Crest
    • When you lose 15% of your HP within 5 seconds, your Armor increases by 30% for 6 seconds
  • Stormcaller’s Eye
    • When you perform a Critical Strike, you summon Lightning, which deals 20% of your Critical DMG as Lightning DMG
  • Tidal Crest
    • Increases Fire Resistance by 40%
    • Increases Poison Resistance by 40%
    • Decreases Frost Resistance by 30%
      • All of these effects last 10 seconds
  • Warden’s Brace
    • When you Block or use a shield, you can perform a Shield Bash, which deals DMG equal to 75% of your M1
  • Windsprint Charm
    • Your Walking Speed decreases by 20%, but you can build momentum for 5 seconds by continously moving, increasing your Walking Speed by 150%
      • When at maximum (150%), you are immune to Hitstuns
  • Winterspeaker’s Amulet
    • Any Chill Stacks you inflict on enemies have doubled effectiveness

B Tier

  • Amorian Sigil
    • 75% chance to be revived when you are defeated
      • This can only happen once every 8 dungeons
  • Artifact of Sloth
    • You can sleep to increase your Regen when you’re not in combat
    • Whenever you wake up, you are groggy, which reduces your Attack Speed, Regen, and Movement Speed for a duration
  • Artifact of Chaos
    • The debuffs you obtain are random
    • The debuffs you inflict on enemies are random
  • Artifact of Gluttony
    • When affected by Gluttony, you do not eat yourself
    • Consumable items are 20% more effective
  • Artifact of Pride
    • Runs of Perfection increase your Maximum HP and Armor by 0.25% each dungeon
    • If you fail, the Relic is destroyed
  • Bloodsage Pact
    • Your Leech increases by 12.5%
    • You are 15% more vulnerable to Fire DMG and Holy DMG
  • Bloodsage Vial
    • Your Maximum HP increases by 125%
    • When you cast spells and skills, you use up your HP rather than Mana
    • M1 DMG reduces by 20%
  • Cragg Rock
    • Self DMG decreases by 75%
  • Feriun Horn
    • You gain 15% Fire Resistance
    • When you are on fire, you have a 40% chance of the Burn stack being extinguished straight away
  • Gelidium Slime
    • Controlling your movement is now much more difficult (increases your Speed by 10)
  • Gilded Touch
    • Enemies drop 10 to 15 Gold
    • 50 Gold is guaranteed to drop from bosses
  • Sacred Rose
    • When you take DMG, there is a 10% chance of receiving the Bloom effect
  • Serpent’s Fang
    • When you dodge attacks, you inflict nearby enemies with Poison, dealing 2.22 Poison DMG every second for 8 seconds
  • Shifting Sands Hourglass
    • Cooldown times are reduced by 10%
  • Swordbreaker
    • When you Parry, the duration of a stun increases by 15%
  • Vanguard’s Aegis
    • Parrying attacks unlocks a shield that reduces incoming DMG by 15% for 5 seconds
  • Voidtouched Necklace
    • You have a 10% chance of automatically dodging incoming attacks
  • Winter Mittens
    • Chill Stack effects are reduced by 50%
    • Gain immunity to basic Freeze attacks
  • Zephyr Amulet
    • Attack Speed increases by 5% for 10 seconds for each M1 hit (caps at 30%)

C Tier

  • Abyssal Charm
    • Reduces Skill Cooldowns by 22.5%
    • Whenever you take DMG, there is a 7% chance of being teleported to a nearby location, whilst also stunning you for 1.5 seconds
  • Artifact or Desertion
    • Gain immunity to Slows when your HP is below 50%
    • Increases Critical Strike Chance by 2.5%
  • Artifact of Slaughtering
    • If you defeat at least half of the enemies across a layer, your Walking Speed increases by 7.5 and you deal 7.5% more DMG
    • If you have not defeated at least half of the enemies across a layer, your Walking Speed decreases by 5 and you deal 5% less DMG
  • Artifact of Wrath
    • When you are Parried, your DMG increases by 1.25% for 8 seconds, which can stack up to 5 times
      • After getting 5 stacks, the next skill unlocks Hyperarmor, and you can ignore an oncoming Parry
  • Gumption Amulet
    • You can block 2-handed weapons, as your Posture scales with 4% of your Maximum HP
      • As you block, you get a 10% Armor boost
    • If your Posture is broken, the effect lasts double the time and deals 2x the DMG
  • Iron Counterweight
    • Performing Parries successfully means your next M1 hit deals 15% more DMG (can stack up to 5 times)
  • Katiyr Claws
    • Roll Cooldown reduces by 15%
    • Roll Distance increases by 15%
  • Lucky Dice
    • You roll a die with six sides when you defeat an enemy. The possible effects are:
      • You become Stunned for 1.5 seconds
      • You move 15% slower and you swing 20% slower for 10 seconds
      • Lose 10% of your Mana
      • The next attack you perform is guaranteed to be a Critical Strike
      • Unlock iframes for 5 seconds and replenish 20% of your Maximum HP
      • There is a 25% chance to reset all of your cooldowns for 30 seconds
  • Mark of Retribution
    • When you take DMG in combat, your Total DMG Dealt increases by 1% (caps at 25%)
  • Suspicious Grimoire
    • Spells which you must cast have a 33% chance of being cast twice, inflicting yourself with a debuff from the matching School of Magic
    • This deals 2.25 DMG per second for 1 to 5 seconds
  • Thorns of Discord
    • 20% of the Melee DMG you take is reflected to the enemy
    • Reduces your HP replenishment by 7.5%

D Tier

  • Lightning Charm
    • When you Roll, you teleport, decreasing the iframes of the Roll and increasing the cooldown of Rolls
      • The Distance at which you roll scales off of your Walking Speed
  • Oni Mask
    • There is an 18% chance of being mimicked by a demon each time you cast a skill
      • The demon also plays sounds and summons random enemies
  • Metal Arm
    • M1 DMG when using your fist increases by 2.5
    • You can block attacks with your fists, but you take 15% Chip DMG
  • Tome of Tranquillity
    • Regen rate scales off of your Out of Combat rate, but is reduced by 20%

With experience working for GameRant and in SEO copywriting, Adele loves to combine her adoration for gaming with her writing craft. She’ll talk your ear off about anything fantasy, and if she’s not typing away at her desk, she’s probably playing an RPG somewhere, watching anime, or reading a book.