Learn more about the Blue Lock Rivals Flows with our guide! I go over every Flow, their drop rate chances, and what they do on the pitch.
Obtain a new Flow in Blue Lock Rivals on Roblox! For more content inspired by the anime/manga series, check out our Locked Weapons Tier List.
Blue Lock Rivals Flows
Flow is one of the most important aspects of your character. It determines how they act on the pitch, and how useful they can be to the rest of the team.
Depending on your active Flow, you can obtain a stat boost for yourself, or you can grant your teammates a buff. Every Flow has a drop rate chance, so there’s no guarantee you’ll get the one you want straight off the bat.
Mythic Flows
Super rare Flows!
Prodigy
- 0.5 drop rate chance
- Rin Itoshi’s Flow
All of your basic shots are now curved shots, as well as having a boost in power. Your speed increases too!
Awakened Genius
- 0.5% drop rate chance
- Sae Itoshi’s Flow
The amount at which you can dribble increases and your shots get a general boost in power! You can apply 20% to your teammates as well.
Snake
- 0.5% drop rate chance
- Oliver Aiku’s Flow
The cooldown duration for tackles reduces and the hitbox for a tackle increases. Your speed is increased overall and if you ragdoll for less time.
Legendary Flows
The second-rarest Flows in Blue Lock Rivals, and arguably the best, though that’s no surprise with the low drop rate. Wildcard relies on RNG when active, but with the chance to get 3 buffs all at once, it’s certainly worth the gamble.
Wildcard
- 5% drop rate chance
- Rensuke Kunigami’s Flow
The Wildcard Flow grants you a random boost depending on which card you pull. During a match, your avatar has cards that float around them, glowing with fire! Typically, a sole boost activates, though there’s a chance for you to get all 3 at once. The buffs you obtain with the Wildcard Flow are Speed, Stamina, and Strength.
Chameleon
- 5% drop rate chance
- Mikage Reo’s Flow
With Chameleon, the cooldowns for your abilities are reduced by 25% and your overall speed increases.
Trap
- 5% drop rate chance
- Seshiro Nagi’s Flow
The power behind your shots and your speed get a boost. Your Dash cooldown reduces by 50% too!
Demon Wings
- 5% drop rate chance
- Ryusei Shidou’s Flow
You gain wings, which increases the height at which you can jump, as well as strengthen your headers. Plus, your shot speed gets a boost!
Epic Flows
The drop rate differs quite a lot for Epic and Rare Flows compared to the Legendary ones, meaning you’re more likely to obtain one of these before getting your hands on a rarer Flow.
Still, the Epic Flows are strong in their own right, with Monster boosting your Dribble and removing Speed Reduction when you’re travelling with the ball. Genius turns you into a glorified Support, allowing you to buff your team.
Monster
- 40% drop rate chance
- Meguru Bachira’s Flow
The cooldown between Dribbles reduces, allowing you to Dribble more often. There is no Speed reduction when you have the ball, as long as you have the Monster Flow.
Genius
- 40% drop rate chance
- Isagi Yoichi’s Flow
When active, the Genius Flow buffs the entire team by increasing their Flow by 30%.
King’s Instinct
- 40% drop rate chance
- Shoei Barou’s Flow
Your shot power increases and the duration an opponent remains on the ground once you’ve tackled them increases.
Gale Burst
- 40% drop rate chance
- Ryusei Shidou’s Flow
The regeneration of your stamina increases in speed and you can unleash your shots much faster.
Rare Flows
The most common Flows in Blue Lock Rivals – but that doesn’t mean they’re bad per se! Considering they’re more likely to drop when rolling for a new Flow, the buffs they provide are pretty neat, with Lightning boosting your Shooting and Puzzle buffing your Speed stat.
Lightning
- 45% drop rate chance
- Shoei Barou’s Flow
Your Shooting move is much stronger than the standard. This means you have an easier time when sending the ball a larger distance or trying to score a goal further away from the net.
Puzzle
- 45% drop rate chance
- Isagi Yoichi’s Flow
Your character’s overall Speed increases, making you much faster on the pitch in all capacities. You move quicker when catching up to the ball and you avoid a heavy Speed reduction when traversing with the ball.