Elements give you additional boosts to help you, but which one is the best? That’s what our Ninja Time Element Tier List is here to help with. We’ve ranked each from strongest to weakest and included their rarity and buffs you get.
Check out Ninja Time on Roblox. For more posts covering this Naruto-inspired game, we have a The Time of Ninja Bosses Guide and a The Time Of Ninja Clans Tier List. Don’t worry, it’s still the same game, only with a name change!
Ninja Time Element Tier List
Let’s take a look at the rankings!
S-Tier
The best of the best! Although the rarest, the grind to get them is worth it. The buffs you obtain are great and will be of use in your gameplay. Make sure you try to get them.
- Ice (Genkai 5%)
- Passive: Freeze enemies and stun them
- +1 per mastery level (Ninjutsu/Ice)
- Base Damage: 10 per needle
- Legendary rarity
A-Tier
If you’re struggling to obtain Elements that are ranked in the S-tier, don’t worry too much. These are still a great option and will tie you over until you manage to get them.
- Lightning (Natural 95%)
- +0.7 per mastery level (Ninjutsu/Lightning)
- +2 second of electrify
- Passive: Stun enemies by using electricity
- Base Damage: 4 per hit
- Common rarity
- Fire (Natural 95%)
- +1 per mastery level (Ninjutsu/Fire)
- +1 seconds of fire damage
- Passive: Deal an additional 5 damage per second
- Base Damage: 7 per shuriken
- Common rarity
B-Tier
A solid choice! By no means the best, but they aren’t the worst either. Use these for a while, but try and get your hands on Elements that are ranked higher ASAP.
- Water (Natural 95%)
- +3 per mastery level (Ninjutsu/Water)
- +2 seconds of 25% slow
- Base Damage: 17
- Common rarity
C-Tier
These Elements are niche, and overall weak. The buffs you get aren’t great and are only good in certain situations.
- Earth (Natural 95%)
- +0.5 per mastery level (Ninjutsu/Earth)
- Base Damage: 3 per hit
- Common rarity
D-Tier
Something is better than nothing, I suppose. But don’t hold your breath with these, as they aren’t great.
- Wind (Natural 95%)
- +2.5 per mastery level (Ninjutsu/Wind)
- Base Damage: 19
- Common rarity